effect give @s darkness 2 0 false
effect give @s slowness 1 1 false
effect give @s glowing 1 0 true
particle sculk_soul ~ ~1 ~ 0.22 0.4 0.22 0.01 1

scoreboard players remove @s SculkArrowHushTime 1
execute if score @s SculkArrowHushTime matches ..0 run function dab:system/bow_arrow/sculk_bow/hush_buff_over